Nanami Chiaki (
press_start) wrote in
destinystrings2014-06-05 07:26 pm
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Entry tags:
Ally-hunting
Who: Nanami, Open Invitation
Where: Streets of Hinoto-Ri, 13th Hour
Summary: If wandering around until you found a party worked for MMORPGs, why shouldn't it work here?
Warnings: nil
The sky was red. Nanami Chiaki was, once again, ignoring common sense and wandering around.
Then again, many players did that, didn't they.
Battles were supposedly best done in pairs here- thanks to that, it was apparently a thing for some people to make appointments on the Network. Nanami had browsed the Network messages, gotten an idea of which locations would be rife with demonhunters tonight- and in retrospect she should've made a comment, maybe, but it felt...... ...... ..... it felt awkward to say anything when everyone seemed to know everyone else. Yeah. Nanami was not good with networking. (A pity this site was called the Network. Eyyerugh, her kyrptonite!! Haha.)
The plan was to one- find a fellow hunter to tag-team with, and two- a quest aptly described by miming a gun with your hands and going pew pew pew. Or even better, ratatatatatatata like a machine gun, and cue evil laughter. Her Evoker was in her hand and she absently experimented with flipping it about once in a while as she strolled. There were growls and indescribably grotesque animal noises- but there were also large buildings with their anti-demon barriers, that Nanami made it a point to landmark in her mind in case she ever encountered something she didn't feel like fighting.
In many cases it took less effort outsprinting your average Rattata-class mook than actually engaging them. Quest One had to be cleared before progress could be counted for the next.
Now, time to go player-hunting!
Where: Streets of Hinoto-Ri, 13th Hour
Summary: If wandering around until you found a party worked for MMORPGs, why shouldn't it work here?
Warnings: nil
The sky was red. Nanami Chiaki was, once again, ignoring common sense and wandering around.
Then again, many players did that, didn't they.
Battles were supposedly best done in pairs here- thanks to that, it was apparently a thing for some people to make appointments on the Network. Nanami had browsed the Network messages, gotten an idea of which locations would be rife with demonhunters tonight- and in retrospect she should've made a comment, maybe, but it felt...... ...... ..... it felt awkward to say anything when everyone seemed to know everyone else. Yeah. Nanami was not good with networking. (A pity this site was called the Network. Eyyerugh, her kyrptonite!! Haha.)
The plan was to one- find a fellow hunter to tag-team with, and two- a quest aptly described by miming a gun with your hands and going pew pew pew. Or even better, ratatatatatatata like a machine gun, and cue evil laughter. Her Evoker was in her hand and she absently experimented with flipping it about once in a while as she strolled. There were growls and indescribably grotesque animal noises- but there were also large buildings with their anti-demon barriers, that Nanami made it a point to landmark in her mind in case she ever encountered something she didn't feel like fighting.
In many cases it took less effort outsprinting your average Rattata-class mook than actually engaging them. Quest One had to be cleared before progress could be counted for the next.
Now, time to go player-hunting!
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"FINAL BOSS ARISES!"
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The swarm's more or less thinning out, probably. It doesn't seem to take much work finish them off, so Nanami doesn't see much use in wasting turncount on the many status moves she has. Oh well. Levelgrinding was just like that.
She directs the aim of her Galaga to whatever she can see on the right.
> Dream Needle
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"That was fun!"
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There's a moment of silence and Nanami gets the impression that she ought to fill it with something before it stretches into awkwardness.
"Where I come from we... most of us can't really fight, so I'm impressed that you can do all of that."
She also ought to sound more excited, probably. This socializing thing is hard.
"....!"
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"Hmhmhmhmm! More, more! Praise Desco more!"
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Um, okay.... the praise-seeking reminded Nanami of Saionji, almost; but Desco appeared to lack Saionji's sadistic streak. That was something to be appreciated.... ..... still. Dealing with this manner of excitability was not something Nanami was very good at.
"....I... liked that Final Boss move of yours?" Was that praise? That was a move with cool visual effect.
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"Hmhmhmhmm! Final Boss Arises is the first of Desco's three Killer Moves! They are proof of her status as the Legendary Final Boss, Queen of Evil Deeds, the Adorable Endbringer! Truly, you have good taste!"
Her tail, which has retracted down into a little stub, is a blur behind her as it wags furiously.
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At least the 'adorable' part of 'The Adorable Endbringer' made sense. This demonkid looked about four, and was wagging her tail like a dog.
"Thank you."
Well, videogames didn't have the best of logic. Real life didn't fare much better, contrary to general consensus. If Nanami once found herself with a talking bear for a principal, she had no problem just concluding that where-ever Desco was from simply had toddler demon bosses.
"You were a Legendary Final Boss? Oh, that must've been great!"
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By the time Desco finishes listing her achievements Nanami has scripted something to say. Phew. "And what a queen you must make. Hey, does Desco want to take a break? I'm not sure, are there any places still open for players after the 13th Hour-" 24-hour shops were a thing apparently, Nanami just wasn't sure if Hinoto-Ri had any of those. "-does Desco's... queenly stamina feel like a break? Or we can keep cruising...."
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"...you're kind of bad at talking, huh?"
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No, actually, Nanami isn't surprised.
"...you took a while to notice. Does that mean I got a bit better...?"